This abstract Commodore Amiga shoot’em up looks very promising. Early enemies spawn and quickly take over the entire screen if you don’t blast them down to size with your batter-pumping blaster. It’s always fun to blow things up, and it’s an excellent looking shoot ‘em up game release. The game is created by Daniel Stephens (Code), Kevin Saunders (Graphics) and Lee Smith (Music). Release is TBA…
news source: Amiga-news.de & Indie retro news / image: Youtube / watch on Youtube