The classic Prince of Persia game has been revived for the Sega Dreamcast, thanks to homebrew developer memorix101. This exciting port is currently in its alpha stage and was created using the in-development Dreamcast SDL2 library, developed by programmer Troy Davis. The Dreamcast developer encountered “numerous setbacks due to being the first person to flex many of its features” but collaborated closely with the library’s creator to troubleshoot issues. This collaboration not only helped resolve challenges but also contributed to improving the tool for future projects. The port is built on SDLPoP, a disassembly of the DOS version of the original game. It also includes some Dreamcast-exclusive features, such as VMU (Visual Memory Unit) icons and quicksave functionality. However, players should note that using quicksaves will add time to their overall goal, requiring strategic decision-making about when and where to use the feature. This impressive homebrew project highlights the enduring nostalgia of Prince of Persia and the dedication of the SEGA Dreamcast community. At its core, Prince of Persia was a race against time. Players had only 60 minutes to navigate the palace, avoid deadly traps, and rescue the imprisoned princess from the evil Jaffar, a traitorous and power-hungry Grand Vizier of the Sultan. The game’s controls were precise yet unforgiving, demanding patience, timing, and strategy. Every misstep could mean instant death, whether from a misplaced jump or a trap-triggering floor tile. Swordplay added another layer of challenge. Combat with palace guards required players to parry and strike with careful timing, elevating the tension as the clock ticked down.
news source: Twitter