Simon the Sorcerer: Adventure game with a corny sense of humour

Simon the Sorcerer is a point-and-click graphic adventure set in a mythical land filled with strange creatures and even stranger goings-on. The knock on the door heralds the arrival of a scruffy mutt called Chippy whose magician master Calypso has mysteriously disappeared. As yu set off in search of Calypso you also discover a dastardly plot by an evil wizard called Sordid who plans to envelop the world ina shroud of darkness. Like most graphic adventures, Simon drops you into a massive game world and invites you to explore a series of exquisitely-drawn locations in search of the clues which can help solve the mystery.

Your first set of clues arrive in a note from Calypso at the beginning of the game and you get more hints from a goggle of wizards in the Drunken Druid tavern and an Owl in the forest. As you wander around each screen you get tot meet all kinds of characters – from suicidal woodcutters to talking woodworm – and collect all kinds of weird and wonderful objects which Simon stores in his magician’s hat. Naturally, the game is full of puzzles, red herrings and jokey one-liners, but the plot is pretty non-linear so you can roam around the landscape and do things in virutally any order you like. There are no illogical puzzles in the game, and simple persistence will see you through to the end. Hardened adventurers will solve most of the game without too much difficulty, so if would like a fun adventure, but have never been successful with them in in the past, this is the one for you.

news source: AF/AP/CU/AC / image source: GenerationAmiga / watch on Youtube / download Simon The Sorcerer Amiga, MS-DOS

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